Ball Breaker PVP Necromancer

Some people will call this build toxic, but ultimately this build is used to attempt to mitigate, eliminate, or break up ball groups in Cyrodiil. Yes it can be used in other scenarios, but it is effective in breaking up groups with proper coordination and management
One Bar Build






1
2
3
4
5
Ult
Skill | Base Skill | Line | Type | |
1 | [Spam] Force Pulse | Force Shock | Destruction Staff | Weapon |
2 | Blighted Blastbones | Blastbones | Grave Lord | Class |
3 | Avid Boneyard | Boneyard | Grave Lord | Class |
4 | Deaden Pain | Bitter Harvest | Bone Tyrant | Class |
5 | Spirit Guardian | Spirit Mender | Living Death | Class |
Ult | Pestilent Colossus | Frozen Colossus | Grave Lord | Class |
Attributes

Ult
5
4
3
2
1
Gear
Potions:
Tri-Stat Potions
Food:
Bewitched Sugar Skulls
or
Cyrodilic Field Treat

Warfare:
Occult Overload OR Wrathful Strikes
Biting Aura
Thamaturge
Master-at-Arms
Fitness:
Fortified
Boundless Vitality
Celerity
Pain's Refuge
Craft:
Steed's Blessing - 50
Out of Sight - 50
Liquid Efficiency - 50
Gifted Rider - 50
Champion Points
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Two Bar Build
Gear
Mundus stone
The Lover
Passives
Bone Tyrant
All
Grave Lord
All
Living Death
All
Light Armor
All
Vampire(not required but very helpful)
All
Destruction Staff
All
Mage's Guild
All
Undaunted
Command | Mettle
There are multiple ways to manage rotations depending on the scenario in which you are fighting. Ball groups or large groups of enemies your typical rotation is:
Tab target middle of the group, Blastbones > Colossus > Boneyard > synergy.
This means you need to be near the group so have as much protection as you can. have your guardian up and any shields available as you will have to run into the ball to fire off the synergy.
During mobile fights use your force pulse, blastbones and boneyard as you can. Keep in mind that your boneyard activates your Dark Convergence so you will be using that synergy. This can be used for mini bombs or just to make sure they are in your graveyard for the synergy
Item | Set Piece | Trait | Enchant | Armor Type | Location |
Helm | Infused | Magicka | Heavy | March Of Sacrifices | |
Shoulder | Divines | Magicka | Light | Cyrodiil | |
Chest | Divines | Magicka | Light | Cyrodiil | |
Arms | Divines | Magicka | Light | Cyrodiil | |
Belt | Divines | Magicka | Light | Cyrodiil | |
Pants | Divines | Magicka | Light | Cyrodiil | |
Shoes | Divines | Magicka | Light | Cyrodiil | |
Neck | Bloodthirsty | Spell Damage | - | Cyrodiil | |
Ring | Bloodthirsty | Spell Damage | - | Cyrodiil | |
Ring | Bloodthirsty | Spell Damage | - | High Isle | |
Bar 1 Weapon | Sharpened | Shock | - | Cyrodiil | |
Bar 2 Weapon | Ice: Sharpened | Resto: Powered | Weapon Damage | - |












1
2
3
4
5
ult
Skill | Base Skill | Line | Type | |
1 | [SPAM][Flex] Force Pulse | Force Shock | Destruction Staff | Class |
2 | Blighted Blastbones | Blastbones | Grave Lord | Class |
3 | Avid Boneyard | Boneyard | Grave Lord | Class |
4 | Degeneration | Entropy | Mage's Guild | Guild |
5 | Deaden Pain{Flex] | Bitter Harvest | Bone Tyrant | Class |
Ult | Ult: Pestilent Colossus | Frozen Colossus | Grave Lord | Class |
1 | Blood Mist | Mist Form | Vampire | World |
2 | Spirit Guardian Flex} | Spirit Mender | Living Death | Class |
3 | Race Against TIme | Accelerate | Psijic Order | Guild |
4 | Summoner's Armor | Bone Armor | Bone Tyrant | Class |
5 | Resistant Flesh | Render Flesh | Living Death | Class |
Ult | [Flex]Ult: Ice Comet | Meteor | Mage's Guild | Guild |
Flex | You can flex Pnacea for Ice Comet for massive healing. Only if running resto staff | |||
Mundus stone
The Lover
Passives
Bone Tyrant
All
Grave Lord
All
Living Death
All
Light Armor
All
Vampire(not required but very helpful)
All
Destruction Staff
All
Mage's Guild
All
Undaunted
Command | Mettle
Item | Set Piece | Trait | Enchant | Armor Type | Location |
Helm | Divines | Magicka | Heavy | March Of Sacrifices | |
Shoulder | Divines | Magicka | Light | Trader | |
Chest | Divines | Magicka | Light | Cyrodiil | |
Arms | Divines | Magicka | Light | Cyrodiil | |
Belt | Divines | Magicka | Light | Cyrodiil | |
Pants | Divines | Magicka | Light | Cyrodiil | |
Shoes | Divines | Magicka | Light | Cyrodiil | |
Neck | Bloodthirsty | Spell Damage | - | Cyrodiil | |
Ring | Bloodthirsty | Spell Damage | - | Cyrodiil | |
Ring | Bloodthirsty | Spell Damage | - | High Isle | |
Bar 1 Weapon | Sharpened | Shock | - | Cyrodiil | |
Bar 2 Weapon | Ice: Sharpened | Resto: Powered | Weapon Damage | - | Cyrodiil |

Attributes
64

64