

it is understandable that you will not have all of these skills & passives opened as you level...these are the goals to be able to base Tank. Some skills can be swapped out for damage skills if you are soloing or leveling specific lines. Open your passives as you can. Get your undaunted line opened as soon as you can to get your inner Rage as it is a primary ranged taunt for tanking.


Sorcerer Tank
Fortified Storm
Beginner/Level Tank



Additional Sets
Sorcerer tanks can be a bit underrated but are incredibly strong and powerful tanks. Their ability to max out their resistances, self-heal, and manage resources makes them a very self-reliant and great additions to majority of content.
Dungeon/WIP Trial
Tank




Alternate Sets
Mundus stone: The Lady or The Lord
Passives:
Daedric Summoning: All
Dark Magic: Persistence | Exploitation
Storm Calling: Capacitor
Heavy Armor: All
Sword and shield: All
Destruction Staff: All
Fighter's Guild: intimidating | Banish |
Undaunted: Command | Mettle
Trial Tank

There are many different trial builds when it comes to end game. At this time, this build is focused on normal trials and not as much Vet Hard Mode. I have posted what have felt is an optimal build for me and have completed majority of the trials with this build. There may be situations where you swap out set pieces and you should do that, but this post is an overall tank build that will handle many if not most situations.
Food: Bewitched Sugar Skills

Warfare:
Unassailable - 50
Ironclad - 50
Enduring Resolve - 50
Duelist's Rebuff - 50
Fitness:
Boundless Vitality - 50
Fortified - 50
Bloody Renewal- 50
Expert Evasion - 50
Craft:
Use whatever you like in this tree
Champion Points




































Additional Sets:













