turning tide necro tank.JPG

it is understandable that you will not have all of these skills & passives opened as you level...these are the goals to be able to base Tank.  Some skills can be swapped out for damage skills if you are soloing or leveling specific lines.  Open your passives as you can.  Get your undaunted line opened as soon as you can to get your inner Rage as it is a primary ranged taunt for tanking.

ESO accessory tab.jpg
ESO Heavy gear panel copy.jpg
ESO Heavy gear panel copy.jpg
ESO accessory tab.jpg
ESO Heavy gear panel copy.jpg
ESO accessory tab.jpg
ON-icon-class-Necromancer.png

Necromancer Tank

The Necromancer tank can be a very popular and very powerful in groups.  Necromancers can have a very high ultimate regen, self synergies if needed, strong self heals, and powerful debuffs. 

Necros can be a bit tricky as they tend to be a resource hog and their heals can be rough as they require a nearby enemies or corpses to use as a regen heal

Beginner/Level Tank

warrior poet.JPG
Torug's pact6.JPG
Bog Raider.JPG

Additional Sets

for attributes I go for a balanced Health/Magicka build.  The Necromancer can be very magic heavy on the skills so building this out still gives you above average health pools w/ food buff and a decent magicka pool.  Adding spirit mender to your skill rotation will also increase your magicka regen.  You can use a bit more stamina in this build, however it is much quicker to use heavy attacks with your front bar sword & Shield than swapping to your back bar to try to regain magicka.

Necro Tank attributes.JPG

Mundus stone: The Lady or The Lord

Passives:

Bone Tyrant: Death Gleaning | Disdain Harm | Health Avarice | Last Grasp

Grave Lord: Reusable Parts |

Living Death: Curative Curse | Near-Death Experience | Corpse Consumption |  Undead Confederate

Heavy Armor: Bonus | Penalty | Resolve | Constitution | Juggernaut | Revitalize | Rapid Mending

Sword and Shield: All

Destruction staff: all

Fighter's Guild: intimidating | Banish |

Undaunted: Command | Mettle

                          

Dungeon/WIP Trial
Tank

tremorscale.JPG
ebon armory.JPG
Drake's Rush.JPG

Alternate Sets

Trial Tank

There are many different trial builds when it comes to end game.  At this time, this build is focused on normal trials and not as much Vet Hard Mode.  I have posted what have felt is an optimal build for me and have completed majority of the trials with this build.  There may be situations where you swap out set pieces and you should do that, but this post is an overall tank build that will handle many if not most situations.

Nazaray.JPG
yoln.JPG
Turning Tide.JPG

Additional Sets:

Food: Bewitched Sugar Skills 

CP graphic.JPG

Warfare:

Unassailable - 50

Ironclad - 50

Enduring Resolve - 50

Duelist's Rebuff - 50

Fitness:

Boundless Vitality - 50

Fortified - 50

Bloody Renewal- 50

Expert Evasion - 50

Craft:

Use whatever you like in this tree

Champion Points

Skills/Attributes

warrior poet.JPG
Torug's pact6.JPG
Torug's pact6.JPG
Torug's pact6.JPG
Torug's pact6.JPG
Bog Raider.JPG
Bog Raider.JPG
Bog Raider.JPG
Bog Raider.JPG
Bog Raider.JPG
tremorscale.JPG
ebon armory.JPG
ebon armory.JPG
ebon armory.JPG
ebon armory.JPG
Drake's Rush.JPG
Drake's Rush.JPG
Drake's Rush.JPG
Drake's Rush.JPG
Drake's Rush.JPG
yoln.JPG
yoln.JPG
yoln.JPG
yoln.JPG
pierce armor.JPG
Hunggry Scythe.JPG
Unnerving Boneyard.JPG
Necrotic Potency.JPG
inner flame.JPG
elemental blockade.JPG
Spirit Guardian.JPG
Empowering Grasp.JPG
Empowering Grasp.JPG
pierce armor.JPG
Empowering Grasp.JPG
silver leash.JPG
Empowering Grasp.JPG
Aggressive Horn.JPG
Empowering Grasp.JPG
Renewing Animation.JPG
Nazaray.JPG
Turning Tide.JPG
Turning Tide.JPG
Turning Tide.JPG
Turning Tide.JPG
Turning Tide.JPG