The Warden tank is a rather diverse tank due to the fact that you can spec in a multitude of ways to help your group as well as yourself. Shields and healing support for yourself and your group help give buffs as well as self-sustain, netch to help your resources, and ability to survive make this tank very enjoyable. The Warden has the ability to self-sustain in areas where other tanks can lack a bit. Crystalize Shield, whereas it is for projectile only can absorb a multitude of high damage attacks, ability to cleanse slows efficiently with your netch, and lots of healing built in for self survival.
There are a few different ways you can do your attributes here. I like to have 20K of each so that I can balance out mag and stam. You can push all 32 into either stam or mag, spread them out, or eventually go 64 health. 64 health is not really needed as you will be sitting at about 52K+ health and lower mag and stam.
I built my tank's attribute/gear setups to where majority of the player base can obtain the items. This is the reason I do not go full health. You can swap out the health enchantments on armor for the multi-effect enchants, but that requires going into PVP zones which not everyone is comfortable with. If you do use them, you can swap out health enchants for those and put more attributes into health.
The Lady or The Lord
Bond With Nature | Savage Beast | flourish
Accelerated Growth | Nature's Gift | Maturation
Sword and Shield
Intimidating | Banish |
Command | Mettle
Bewitched Sugar Skills
Unassailable - 50
Ironclad - 50
Enduring Resolve - 50
Duelist's Rebuff - 50
Boundless Vitality - 50
Expert Evasion - 50
Bloody Renewal- 50
Slippery or Siphoning Spells- 50
Use whatever you like in this tree
Alternative sets to have on hand as raid leaders may require these sets based on their needs and requests
Spaulder of Ruin